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  • The Story

    You are Moebius.

    Renowned collector of intergalactic tat. Realising no self-respecting tat-collector could be complete without a set of sam coupe games that never were released, you embark on a quest to pick up as many lost disks of sam as you can find.

    Instructions

    Guide Moebius around 12 levels gathering the disks he needs, to gain special suits and fulfill his lifelong dream.

    Q/A: Up/Down. O/P: Left/Right.

    I for more information in-game.

    R to redefine keys.

    Space to start and pause game.

    Other Info

    We would like to thank Dave Hughes of Stonechat Productions for allowing us to create a Sam Coupe version of his excellent ZX Spectrum game.
    You can download that version here.

    News: v1.5 of Lost Disks now available (12/07/2012)

  • Downloads:

    Download the .dsk SimCoupé emulator file.

    lost-disks-of-sam.dsk

    Please note that by downloading this file you AGREE to NOT host this file ANYWHERE unofficial.
    If you wish to provide this file for download, please link directly to the provided LINK SHARE link below.

    Dev Tools used:

    Code :: Pasmo, ConTEXT, SAM Coupe Diskimage Manager and in-house custom Delphi app.

    Graphics :: Grafx2 (PC)

    Music :: E-Tracker (Sam Coupe)

  • 12th July 2012

    Dev entry by: Andrew

    OK Lost Disks of SAM v1.5: Underwear Edition is available for download now. Enjoy.

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  • 10th July 2012

    Dev entry by: Andrew

    Not only new games, revisiting old. I'm putting together a v1.5 off Lost Disks of SAM to address some of the criticisms: 1. Cheap death at level start. Players will now have a couple of seconds of inulnarability at the start of each level. 2. Kamikaze snake attack. Snakes won't immediately take you unawares during the invulnaribily stage at level start, and you get a flashing red border warning prior to one being released. 3. Standard character suit. I'm looking at recolouring, or changing the order of the suits as it seems many players feel it is too dark. 4. Level difficulties. The above changes already change the balance of the levels, but I may have a look at the difficulty curve to get a better progression from easy through to insane. 5. Inter-level sequence skip. Bored of seeing the sequence over and over? skip it with a keypress. I think that is it.

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  • 30th May 2012

    Dev entry by: Andrew

    snap0104_ce8fe74bb6.png Quick note to say v1.3 of Lost disks of SAM is on the site. A couple of bugs squashed and the new (well ok it's recycled code from Dave Invaders) key redefine is available from the Info screen.

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  • 26th May 2012

    Dev entry by: Andrew

    A video of Lost Disks of Sam in action. (played by myself!)

    Enjoy!

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  • 13th May 2012

    Dev entry by: Jaco

    http://blackjet.co.uk/images/uploads/lost_disks_cb53892e0a.gif

    The Lost Disks of Sam

    We've a little secret to tell you all..

    This here, is a Sam Coupé conversion of an excellent ZX Spectrum game by Dave Hughes (download the speccy version at http://www.worldofspectrum.org/infoseekid.cgi?id=0027587).

    We've been working on this alongside Dave Infuriators 2 simply because this is such an excellent game that deserves a Sam edition. Many thanks to Dave for his support on this conversion and allowing us to put our own stamp on it.

    There's no release date yet, but at the rate things are going, this will be finished very soon. (I hope!)

    We will obviously make it available for download here, as well as announcing it at the various popular places such as the Sam Forums and World of Spectrum, etc.

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  • Black Jet consists of:

    Andrew Gillen
    Jaco van der Walt

  • Contact:

    andy (at) blackjet . co . uk
    jaco (at) blackjet . co . uk